Everything you need to know about Design Sprints in one place with no sales pitches. Solid foundations on how to perform user research, ideation, and prototyping in fast-paced low-budget projects.
Get in shape to run your own Design Sprints.
Pass the exam and become part of our global community of Sprint Masters. Started in 2014, hundreds of Sprint Masters are already part of this community, making it the biggest and fastest growing community for Design Sprints. Exchange knowledge worldwide.
Along with teaching you the roots and foundations, our comprehensive program uses rich scenarios and a peer designing approach to expose you to the practice and give you the confidence and skills you need to plan and execute your own Design Sprints.
Here you can see the areas of knowledge we cover rated from 0% to 100%, where a full bar means we cover the most relevant topics related to that area.
Design Thinking: 100%
Service Design tools and concepts: 80%
User centered Research: 80%
Agile and Lean Startup concepts: 60%
Co-development with ideation and prototyping: 100%
How to plan and execute Design Sprints: 100%
During the four-week program we will present a balance of theory and practice. Participants will run their own Design Sprints while also playing the role of user for another participant.This is what we call peer designing. With our unique approach to peer designing, you get to ride both sides. You will learn how users feel when participating in a Design Sprint and use that knowledge to make better decisions as a Sprint Master.
The dynamic of the program is self-paced with weekly practices, so you can take your time going through theory and concepts. You will have until the end of each week to upload your practice, give feedback to your peer, and receive feedback from both your peer and the mentor. This is your chance to run your first Design Sprint project with users right off the bat.
Time requirement: 6 hours.
Learn the foundational skills and concepts necessary for you to go beyond canvas-operation and get into the thinking of Design Sprints.
You will get paired with a peer and kick-start your Design Sprint during this week.
- Why Design Sprints?
- The need for speed.
- The need for Design
- Design Thinking foundations
How's it made: Funnels and Ecosystems.
Practice: Mapping the ecosystem.
- MVS model :: The Time Machine.
- GV model :: Map.
Time requirement: 8 hours.
Learn how to frame the problem in a way to inspire the sprinting team to pursue it like a challenge. You will also learn how to interview users and profile them during this week.
How's it made: User research and journeys.
- Framing the Challenge.
- Human Centered Research.
- Consumer Journeys.
Practice: Interviewing users and mapping their journeys.
- MVS model :: Sprint Ethnography, Hero profile, Recruitment, in-depth conversation, Hero Quest.
- GV model :: Ask the experts, HMW questions, Lightning demos.
Time requirement: 6 hours.
Based on the insights gathered on week two, you will learn how to design solutions using both standalone and co-participatory approaches.
How's it made: Ideation and refinement.
- Ideation sessions.
- Design Principles.
- MVS model :: Swap ideation, Service Principles.
- GV model :: The four step sketch, Storyboard.
Time requirement: 8 hours
Learn how to prototype your solutions using cheap and easy-to-change materials. Also, learn best-practices on how to manage, measure, and prioritize the results of a Design Sprint.
How's it made: Early stage prototypes, design sprint management, ROI.
- Early stage prototyping.
- Managing Design Sprints.
- Measuring Results.
- Building a prioritized backlog.
Practice: Prototype and user testing
- MVS model: Prototyping, Build backlog
- GV model: Prototyping, look for patterns.
After receiving the email, you will have a window of time in which you must enroll. If you do not complete enrollment during your allotted time, we will open your space for another student to enroll.
Certificate of completion if you
score 70% or higher
45 days access to the content
One attempt to do the Sprint Master certification exam
Mentor and peer-designing
Mentor freshmen and exchange knowledge with other mentors
365 days of access to the content
Access to new materials updated weekly
Sprint again in brand new scenarios
Physical bootcamp experiences
Custom physical materials.
Private Sprint Master community
Mentors on real Design Sprints
Graduate internal trainers
Connect with our global Community
“Design Sprints proved to be a valuable tool for accelerating our early-stage, service-driven innovation initiatives. The Design Sprint School team and approach have been instrumental in helping us create the environment and the internal capacity to deliver our own service Design Sprints.”
"I rediscovered the energy I felt years ago during Stanford's Ignite in the first design thinking training I did"
"The Design Sprint helped us find an alternative business model and revenue stream and we ended up pivoting the business. Huge impact on our startup in such a short period of time. Business changing experience"
Since 2014 we have been teaching people of different skill levels and cultures around the globe how to perform Design Sprints. From startup founders in Silicon Valley, to small business owners in Brazil; from innovation powerhouses like Cisco to government agencies in Malaysia. We've been busy, and we know how to prepare you to run your own Design Sprints.
Harold is a UX designer certified by Nielsen Norman group (NN/g). He is a Sprint Master and our lead mentor, on active duty sprinting with companies almost every week. At any given time it's more likely he will talk to you while sprinting with startups, NGO, large organizations, or governmental agencies in places like the US, Canada, Singapore, Paris, London.
Carolina is our Student Experience wizard. She is responsible for handling the on-boarding, on-going, and graduation experiences. She is here to guarantee all our students have the materials they need to succeed, as well as resolving any issues our students might have. She is also a certified Sprint Master who graduated at the top of her class with a kick-ass Arduino prototype.
Ed is the go-to-guy for enterprise initiatives. No one does enterprise engagement as tailored and emphatically as he does. He is a Sprint Master who you can reach for advice on corporate Design Sprint culture development. Ed has Growth Marketing super powers and is a co-founder of Design Sprint School and the CEO of sprintmaster.co & hivelab.co.